Fields of Mistria Steam Achievements Guide
1.0 achievement categories, retroactive unlocks, and completion routes tied to town, museum, and marriage.
Fields of Mistria added Steam achievements with the August 5, 2026 1.0 launch on app 2142790. If you played Early Access for hundreds of hours, the best news is retroactive unlocking: load an eligible save once and Steam syncs achievements you already earned in-game. This guide groups achievement types, lists practical completion routes, and points to wiki pages that double as checklists—without duplicating every Steam API string name that may shift in hotfixes.
Retroactive unlocks on load
1.0 scans save state at first load after updating. Completed museum sets, max Town Rank, finished Town Repair, marriage, mount registration, and deep mine floors can pop achievements immediately.
Steps for returning players:
- Update to 1.0 on Steam.
- Launch and load your main save—wait through the first morning tick.
- Alt-tab to Steam overlay → Achievements to confirm sync.
- Note anything still locked; use sections below for targeted cleanup.
Create a backup save before testing if you mod or experiment—Steam achievements should still be vanilla-safe, but backups protect town layout.
Achievement categories
Steam achievements in Mistria cluster around life sim pillars. Expect entries similar to:
Story and town repair
Finishing Town Repair—including Repair the Bell Tower and Saturday Market Plaza—likely triggers story completion achievements. Resume any golden exclamation downtown before assuming 1.0 blocked you—what’s new in 1.0 lists finale quests.
Pair with story unlocks checklist so bridges and markets do not stall rank.
Town Rank and Mistril
Rank 100 (Mistril) and the Mistril Town Rank event are endgame achievement bait. Farm renown via shipping, requests, and festivals—Town Rank explained.
Partial rank achievements may fire at milestones (Rank 10 mines, mid-tier shop expansions).
Museum completion
The museum is completable in 1.0—sets that were open-ended in Early Access now have defined endings. Donate every new type before shipping duplicates—museum overview, archaeology, completion tips.
Shovel and fishing rod purchases unlock donation pipelines early—how to get a fishing rod.
Romance and marriage
Achievements may require 10 hearts, engagement, wedding, or children. Route one partner efficiently with how to get married, gift guide, and gift finder.
Kiss-enabled dating in 1.0 might have lightweight social achievements—harmless extras during heart grinding.
Farming, ranching, and festivals
Crop shipping totals, animal festival entries, and Queen Berry harvest presentations feed farming categories—festivals, animals and ranching, best money crops.
Mines and combat
Floor milestones, seal breaks, and boss-adjacent encounters tie to mine achievements—seals progression, mines overview, combat tips.
Magic tablet quests may have sibling achievement flags—how to unlock magic.
Mounts and pets
Registering any mount—including Big Chicken—and adopting a pet via Pet Dream may unlock collection achievements. Follow how to unlock a mount and mounts and pets.
Misc lifestyle
Cooking all recipes, crafting every tool tier, or maxing skill essence trees can appear as long-tail goals—skills and essence, how to upgrade tools.
Suggested 100% order
- Load save → catch retroactive pops.
- Finish Town Repair finale + Rank 100.
- Complete museum.
- Marry + optional children.
- Register Big Chicken mount + adopt pet.
- Clear remaining mine floors and seals.
- Mop up cooking, crafting, and festival one-offs.
Missables and planning
Most Mistria achievements are save-wide, not single-day missables—festivals repeat yearly. Exceptions to watch:
- Queen Berry timing for Harvest Festival (plant by Fall 7)—festivals.
- Pet Dream on old saves triggers first sleep post-update—do not ignore new cutscene.
- Saturday Market vendors (Stillwell, Zorel) need plaza repair—cannot buy certain turn-ins until unlocked.
Steam Deck and offline play
Achievements sync when Steam connects. Offline farming still records in save; achievements pop on next online boot if retroactive logic runs again—usually first post-update load suffices.
Beta localization note
Beta localizations (~75% at launch) do not block achievements tied to gameplay flags—only UI text may confuse quest wording. English wiki paths remain authoritative until patches stabilize.
Tools that speed completion
- Crop planner — shipping milestones for rank achievements.
- Gift finder — heart speed for marriage flags.
- Tips and tricks — daily loop efficiency.
If an achievement won’t unlock
- Confirm 1.0 build—not Early Access branch.
- Sleep one in-game day to refresh quest flags.
- Verify prerequisite wiki page (museum set, seal, barn tier).
- Check Steam overlay sync—not just in-game trophy UI if present.
- Last resort: Steam support with save timestamp—rare for single-player sims.
Steam achievements reward the same completionist paths 1.0 formalized: a restored town, a filled museum, a married farmer riding a Big Chicken home from Saturday Market. Load once, sync, then mop up stragglers with wiki checklists instead of guessing hidden counters.
Frequently Asked Questions
Quick answers to the most common questions.
Do Steam achievements unlock on existing saves?
Yes. **1.0** checks saves **retroactively on load**. Boot your main file once after updating.
What 1.0 milestones likely have achievements?
**Town Repair** finale, **Rank 100**, **museum** completion, **marriage**, **mounts**, **pets**, and deep **mines** progress.
Is the museum required for 100% achievements?
Almost certainly—**museum completion** is a defined 1.0 goal. Use museum overview and completion tips.
Does marrying unlock an achievement?
Marriage and related **10-heart** content are common achievement gates—follow how to get married.
Will the Big Chicken mount count for achievements?
Registering the **Big Chicken** in **1.0** should satisfy mount collection goals—see how to unlock a mount.